-- GENERATED SPELL FOR [Stillpine Defender] --


function spell0_17432(pUnit, Event) --@Heroic Strike,n/a--
pUnit:FullCastSpellOnTarget(25710,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_17432', 670, 1)
end

function Sorts_17432(pUnit, Event)
local choix_sorts_17432 = math.random(0, 0)
if choix_sorts_17432 == 0 then
pUnit:RegisterEvent('spell0_17432', 1, 1)
end
end

function mob17432_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_17432', math.random(1500, 3000), 1)
end

function mob17432_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob17432_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob17432_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(17432, 1, 'mob17432_Action')
RegisterUnitEvent(17432, 2, 'mob17432_Leave')
RegisterUnitEvent(17432, 3, 'mob17432_Kill')
RegisterUnitEvent(17432, 4, 'mob17432_Die')
